183 cards found.

Chisei, Heart of Oceans

Legendary Creature Spirit   4 / 4   {2}{U}{U} (4)

Flying
At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.



Color Identity: U,Blue
Printings:
Betrayers of Kamigawa (Rare)

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Copperhoof Vorrac

Creature Boar Beast   2 / 2   {3}{G}{G} (5)

Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.
Like all forest beasts, it lives by one rule: if there's no room to grow, make some.



Color Identity: G,Green
Printings:
Mirrodin (Rare)

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Court Homunculus

Artifact Creature Homunculus   1 / 1   {W} (1)

Court Homunculus gets +1/+1 as long as you control another artifact.



Color Identity: W,White
Printings:
Mystery Booster (Common)

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Crested Craghorn

Creature Goat Beast   4 / 1   {4}{R} (5)

Haste
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
"Craghorns experience a wide range of emotions: rage, fury, anger . . ."
—Foothill guide



Color Identity: R,Red
Printings:
Legions (Common)

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Crown of Vigor

Enchantment Aura   {1}{G} (2)

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.



Color Identity: G,Green
Printings:
Salvat 2005 (Common)
Salvat 2005 (Common)

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Crypt Rats

Creature Rat   1 / 1   {2}{B} (3)

{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.



Color Identity: B,Black
Printings:
Salvat 2005 (Uncommon)

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Cyclical Evolution

Sorcery {3}{G}{G} (5)

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)



Color Identity: G,Green
Printings:
Future Sight (Uncommon)

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Dark Suspicions

Enchantment {2}{B}{B} (4)

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
"After four thousand years, you learn to plan for betrayal."
—Urza



Color Identity: B,Black
Printings:
Planeshift (Rare)

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Disciple of Malice

Creature Human Cleric   1 / 2   {1}{B} (2)

Protection from white
Cycling {2} ({2}, Discard this card: Draw a card.)
The lantern he carried did not light his way—it signaled his approach.



Color Identity: B,Black
Printings:
Onslaught (Common)

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Dissipation Field

Enchantment {2}{U}{U} (4)

Whenever a permanent deals damage to you, return it to its owner's hand.
"Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
—Kara Vrist, Neurok agent



Color Identity: U,Blue
Printings:
Scars of Mirrodin (Rare)

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Dread

Creature Elemental Incarnation   6 / 6   {3}{B}{B}{B} (6)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.



Color Identity: B,Black
Printings:
Lorwyn (Rare)

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Dream Prowler

Creature Illusion   1 / 5   {2}{U}{U} (4)

Dream Prowler can't be blocked as long as it's attacking alone.
"To think that some find sleep a restful state."
—Volrath



Color Identity: U,Blue
Printings:
Ninth Edition (Uncommon)

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Duergar Mine-Captain

Creature Dwarf Soldier   2 / 1   {2}{R/W} (3)

{1}{R/W}, {q}: Attacking creatures get +1/+0 until end of turn. ({q} is the untap symbol.)
Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before.



Color Identity: R,W,Red,White
Printings:
Eventide (Uncommon)

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Dwarven Shrine

Enchantment {1}{R}{R} (3)

Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.



Color Identity: R,Red
Printings:
Odyssey (Rare)

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Earl of Squirrel

Creature Squirrel Noble Advisor   4 / 4   {4}{G}{G} (6)

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.



Color Identity: G,Green
Printings:
Unstable (Rare)

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Ebony Treefolk

Creature Treefolk   3 / 3   {1}{B}{G} (3)

{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.
Its roots are equally happy to drink the water of a clear stream or the oily blood of a Phyrexian warrior.



Color Identity: B,G,Black,Green
Printings:
Apocalypse (Uncommon)

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Elvish Aberration

Creature Elf Mutant   4 / 5   {5}{G} (6)

{t}: Add {G}{G}{G}.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle your library.)



Color Identity: G,Green


Empress Galina

Legendary Creature Merfolk Noble   1 / 3   {3}{U}{U} (5)

{U}{U}, {t}: Gain control of target legendary permanent. (This effect lasts indefinitely.)
"Above the waves you may be mighty indeed, but down here you belong to me."



Color Identity: U,Blue
Printings:
Invasion (Rare)

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Erayo's Essence

Legendary Enchantment {1}{U} (2)

Whenever an opponent casts their first spell each turn, counter that spell.



Color Identity: U
The other side is:

Printings:
Saviors of Kamigawa (Rare)

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Bummer

183 cards found.